Comments on: MIT Day Versus Night https://visualizingarchitecture.com/mit-day-versus-night/ by Alex Hogrefe Sat, 18 Jun 2022 15:13:54 +0000 hourly 1 https://wordpress.org/?v=6.3 By: Jack https://visualizingarchitecture.com/mit-day-versus-night/#comment-82927 Mon, 22 Mar 2021 19:12:45 +0000 https://visualizingarchitecture.com/?p=54840#comment-82927 In reply to Alex Hogrefe.

Very interesting. Would you ever consider providing a tutorial of creating your own maps in Photoshops? I think I’ve seen you use the technique a couple times with some other projects, but I’m curious what the in depth process looks like. Thanks for the reply!

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By: Faal https://visualizingarchitecture.com/mit-day-versus-night/#comment-82618 Sat, 06 Mar 2021 19:49:25 +0000 https://visualizingarchitecture.com/?p=54840#comment-82618 Alex is again an excellent work. I just want to ask you: How did you make these reflections in the foreground glass reflections not in the raw rendering.

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By: Thierry Allard https://visualizingarchitecture.com/mit-day-versus-night/#comment-82600 Fri, 05 Mar 2021 15:32:19 +0000 https://visualizingarchitecture.com/?p=54840#comment-82600 There’s a little something of Edward Hopper in your night lighting ambience, it’s very interesting.

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By: Alex Hogrefe https://visualizingarchitecture.com/mit-day-versus-night/#comment-82571 Thu, 04 Mar 2021 22:45:38 +0000 https://visualizingarchitecture.com/?p=54840#comment-82571 @Jack, The brass was all texture including the joints. I avoided the tiling by just building a huge texture from scratch in Photoshop. If you look closely, you may see it tile vertically once over the height of the building. I also built the reflection and bump maps in Photoshop which helps give the brass the aging that you see.

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By: Alex Hogrefe https://visualizingarchitecture.com/mit-day-versus-night/#comment-82570 Thu, 04 Mar 2021 22:41:00 +0000 https://visualizingarchitecture.com/?p=54840#comment-82570 In reply to jean lena.

@Jean Lena, For these images, everything was just about all 3d, but enhanced in Photoshop with toning and color. However, I did have to photoshop the people reflections in which I just flipped the cutout person and use the smudge tool to blur it a little.

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By: Jack https://visualizingarchitecture.com/mit-day-versus-night/#comment-82486 Sun, 28 Feb 2021 19:21:22 +0000 https://visualizingarchitecture.com/?p=54840#comment-82486 Beautiful work as always Alex. Curious what the Vray workflow is for the brass portal tiling. From the Sketchup model it doesn’t look like the spacing between tiles was modeled, but I also don’t see any tiling occurring at all. How did you end up achieving this along with the nice wear details?

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